Valannia opens sign-up list for November 2025 $VALAN token launch

Borderlands-style scene: gamer in front of a neon skyline, VALAN emblem and corporate logos, play-to-earn governance

Valannia has opened a sign up list for the November 2025 launch of the $VALAN token, inviting early participants ahead of the debut. The token will serve as both money and a vote inside the project’s web3 games, and streamers and treasuries seeking a stake in the economy must join the list. To qualify, users visit indie.fun, connect a Solana wallet and an X account, and gather “Yap Points” by posting about the project; the sign up list is live as of October 29, 2025.

Inside the games the token — called Valannium — pays for items and grants voting rights. It works across three titles: Valannia Realms (browser MMO), Valannia Arena (MOBA/RTS built in Unreal Engine 5) and Valannia World (open-world MMORPG).

One hundred million tokens will be minted, with a plan to burn down to eighty million in circulation. The allocation sets aside 36% for player rewards, 20% for growth, and 5.5% for the top one hundred content creators after a contest on Xeet.

Each time a player spends $VALAN inside a game, 20% of that spend is destroyed. Ten percent of all USDC sales flow into a buy back wallet. The Valannia Eternal Treasury (VET) stores incoming USDC and its own holdings of BTC and SOL to fund further code work and bridges to other chains. Token holders who stake receive votes in a DAO, which decides how the treasury is spent.

The VALAN token project has entered its public sign-up phase, inviting users to connect a wallet and an X (Twitter) account through indie.fun. Participants can post messages to earn Yap Points, which improve the odds of receiving a token allocation. The mechanism rewards social activity, creating early attention around the project as users compete to increase visibility and influence token distribution.

Supply control and treasury exposure

According to the published details, VALAN will launch in November 2025 with a total supply of 100 million tokens. The plan outlines a burn process aimed at reducing circulation to 80 million units. Each in-game purchase triggers a 20% spend burn, directly linking player activity to token scarcity. This setup seeks to regulate inflation through usage rather than minting, establishing a gradual tightening of available supply.

valannia-banner-game

The reward pool represents 36% of total tokens, the ecosystem fund holds 20%, the creator pool accounts for 5.5%, and the buy-back fund secures 10% of USDC sales. The project treasury maintains reserves in USDC, BTC, and SOL, exposing budgets to fluctuations across crypto markets. This configuration introduces a measurable level of treasury risk, as token value and operational costs depend on broader price movements.

Stakers will control decision-making through a DAO, which manages budgets and determines future product features. Voter turnout will therefore define the project’s long-term governance structure and development path. Early activity metrics show fast user participation driven by the creator prize pool and points-based competition, increasing short-term social engagement.

For traders and institutional desks, the main variables to evaluate are shrinking supply mechanics, market exposure, and liquidity behavior as the reward program expands. The sign-up list is active, but participants should verify links directly from official channels and assess all wallet interactions with caution.

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