TL;DR
- BLOCKLORDS launches Season 4 with a 500,000 $LRDS prize pool.
- A new “Region Wars” format introduces group-based regional competition.
- Three separate leaderboards track global, regional, and individual player performance.
The medieval strategy game BLOCKLORDS announced details for the fourth season of its Battleborne series. The season integrates a new format called Region Wars. The total prize fund for player rewards reaches 500,000 $LRDS. This amount represents the largest pool of player prizes the game has offered to date.
Season 4 shifts the competitive focus from purely individual achievement to group strategy. Players will now operate within a framework of regional conflict and cooperation. The design requires participants to consider collective goals alongside personal advancement.
Structure of the New Leaderboards
A global leaderboard will measure the combined performance of entire regions. The standing of a player’s chosen region directly influences the total reward allocation for everyone in that group. Separate regional rankings will track the contributions of each player within their specific territory. A third personal leaderboard will record an individual’s total actions across the entire season, independent of regional performance.
This system places value on both solo play and coordinated group effort. Players must contribute to their region’s success while also accumulating personal points.
Game developers stated the change aims to deepen the social and strategic layers of the game. Alliances, timing of attacks, and shared resource management become more important. The game’s existing economic and political systems gain a new dimension with these regional conflicts.
Players need to plan their approach at the season’s start. Remaining loyal to a single region for the full season appears to offer scoring advantages. Switching allegiances could fragment a player’s contribution across multiple groups, potentially reducing their impact on the regional leaderboard.
Competition Requires Coordination
Success in Season 4 will likely depend on communication and planning within player regions. Organized groups can synchronize their in-game actions to maximize point accumulation during key events. Individual players must balance their efforts between aiding their region and securing their personal rank on the standalone leaderboard.
BLOCKLORDS functions as a grand strategy MMO where players control characters in a medieval setting. Activities range from farming and trading to military conquest and political rule. The Region Wars format adds a persistent layer of territorial competition to this existing framework.
The distribution method for the 500,000 $LRDS prize pool will follow the leaderboard outcomes. Rewards will likely flow to top-ranking regions and high-scoring individuals within them. Specific percentages and allocation formulas are available in the game’s official season documentation.
Community reaction to the announcement has been active. Many player groups are now discussing regional alignment and strategy. The size of the prize pool has drawn attention from both existing players and observers of blockchain gaming.
Season 4 of Battleborne and the Region Wars event are now live. The season will run for a set number of weeks, concluding with a final tally of all leaderboards and the subsequent distribution of $LRDS rewards.






