TL;DR
- Greater Rift Abyss expands to Stage 60, entry costs 1,000C.
- Echoglass Amplification Quest caps at plus 900 percent Final Amplification.
- Account-wide achievements now drive power scaling, not solo character grinding.
Immortal Rising 2 just raised the ceiling on end-game progression. Developer Badbeans and publisher Planetarium pushed the Greater Rift Abyss from Stage 40 to Stage 60, adding 20 new floors of high-stakes combat. Each entry into Abyss Mode now costs 1,000C of in-game currency, and the game distributes rewards at every cleared stage. The raw stage expansion, however, takes a back seat to a parallel update that reshapes how players grow their power.
The newly activated Echoglass Amplification Quest introduces a reward cap of plus 900 percent Final Amplification. Unlike single-character buffs, the Echoglass system tallies progress across an entire account. Leveling any character, completing awakening stages, collecting equipment, and unlocking skills all feed into a unified amplification pool.
With the Echoglass Amplification Quest now live and the Greater Rift Abyss extended to Stage 60, new trials await
Enter the depths and prove your strength
Read more 🔽https://t.co/g7Rj9emDJn pic.twitter.com/rHtm46HDOu
— Immortal Rising 2 (@immortalrising2) May 4, 2026
Players access the system through a dedicated screen inside the Greater Rift menu, where a milestone tracker shows exactly how close they are to the next reward tier. The design severs the link between amplification gains and one specific build or class. Account-wide achievements now drive end-game multipliers, forcing a broader approach to character development.
Account-Wide Progression Rewrites the Competitive Playbook
The update does more than extend a dungeon ladder. It reorients the competitive logic of Immortal Rising 2 around holistic account management. Before this patch, a player could funnel every resource into a single optimized character and climb the leaderboards effectively. The Echoglass system punishes narrow specialization.
A roster of neglected alts suddenly represents lost amplification potential. Leaderboard rankings now reward players who spread their attention across multiple characters, awakening arcs, and gear collections. The message stands clear: vertical depth without horizontal breadth leaves damage output stranded below the new maximum.
Planetarium ties the shift directly to upcoming tokenization features
The development roadmap lists Guild Tokenization and a World Arena as next-phase content, both of which benefit from broad account engagement. When guild assets go on-chain, members with diversified, high-amplification accounts carry more weight in collective governance and reward distribution. A World Arena format likewise favors competitors who mastered several classes, not just a single dominant setup. The Echoglass quest lays the foundation for that multiplayer economy by making account diversification a measurable, rewardable stat.
The cost structure of the expanded Abyss adds another layer of decision-making. An entry fee of 1,000C per run means players must calculate expected returns against amplification milestones. Low-optimization farms drain currency quickly, while well-rounded accounts extract more value per run because the Final Amplification multiplier lifts all rewards.
The system directs spending toward permanent account upgrades rather than consumable pushes. In doing so, it borrows a principle familiar to decentralized finance: yield optimization through broad-based asset allocation, not single-position concentration.
Mid-tier players gain a structured path upward. The Echoglass progression tracker breaks the climb into clear thresholds, each one unlocking a tangible boost. No hidden breakpoints or opaque formulas obscure the route to plus 900 percent. A player who grinds characters to specific awakening tiers or collects a set number of epic equipment pieces sees the needle move predictably. Top-tier competitors, meanwhile, must now master multiple classes to defend their rank, and the raised stage cap ensures they cannot coast on old gear thresholds. The two pressures converge to tighten the leaderboard spread.
Planetarium’s long-term plan banks on continuous, incremental content releases that keep the player base rebuilding and recalibrating. The Echoglass Amplification Quest fits that rhythm. It transforms account progression from a background checklist into a live competition metric.
Every new character release, every awakening expansion, and every equipment set now feeds a system that revalues past effort. The update resets the conversion rate between time spent and leaderboard position without introducing a new resource or token. Power scales with account-wide mastery, not just with the latest banner pull.
The amplified cap of plus 900 percent Final Amplification isn’t a cosmetic figure. At the top end, a fully amplified account delivers nearly ten times the output of a base account running the same Abyss stage. That multiplier widens the gap between optimized generalists and single-character specialists, reshaping guild recruitment criteria and party formation for high-tier content.
The race to max out Echoglass will likely define the meta for the coming season and set the baseline for whatever tokenized guild wars Planetarium launches next. Players who grasp the account-wide incentive early will compound their advantage as each subsequent update adds more progression vectors to the amplification formula.






