TL;DR
- ChronosWorlds launches $SPHR token TGE on December 27, 2025.
- Airdrop results announced December 25, preceding the public sale.
- Token fuels in-game economy with crafting, progression, and event fees.
ChronosWorlds has set a Token Generation Event (TGE) for the $SPHR token on December 27, marking the public start of its in-game currency system. Pre-registration opened on December 17 and full airdrop results are due on December 25, placing immediate timelines and liquidity events within a two-week window ahead of the TGE.
The public roadmap centers on three dates: pre-registration for the token sale opened on December 17, the team will publish full airdrop results on December 25, and the TGE and public sale begin on December 27. Season 0’s originally planned Public Phase — slated for launch on November 10 — was delayed to improve mobile accessibility and event scheduling; airdrop-related rewards were paused during that postponement.
Travelers, mark these dates! 🗓️
-17th Dec: Pre-registration page goes live for the token sale. Make sure you do to be early.
-25th Dec: Airdrop Results fully published
-27th Dec: Public sale & TGEFollowed by the S0 Play2Airdrop, with 4M tokens up for grabs! 🚀 pic.twitter.com/GRwJAu9Uy5
— ChronosWorlds (@ChronosWorlds) December 15, 2025
The project has signalled expected exchange support from platforms such as Bybit and Bitget, but specific listing times after the TGE remain unspecified. Full tokenomics — total supply, vesting schedules and team allocations — have not yet been disclosed and are expected closer to the TGE.
Utility, Season 0 incentives and gameplay context
$SPHR is presented as a utility-first token underpinning ChronosWorlds’ in-game economy. Core utilities described include NFT crafting for permanent “Quantum NFTs,” progression boosts such as XP acceleration, expanded energy caps and extra crafting slots, and access fees for high-stakes events where a portion of entry fees will be burned as a token sink.
Season 0 currently carries a prize pool of 5 million $SPHR. The Warm‑Up Phase distributed more than 1 million $SPHR, with top performers receiving substantial payouts (top five players earned over 27.000 $SPHR). The Public Phase was originally intended to offer a 4 million $SPHR pool before the delay.
The S0 Game Pass, reported as launching in late October (dates cited as October 24 and October 30 in separate reports), granted early access to Season 0 and eligibility for a Play‑to‑Airdrop campaign; benefits listed include exclusive PvP tournaments, special shop offers and an Energy Pack. Holders of ‘Traveler’ NFTs receive a points multiplier in questing and prioritized eligibility for token airdrops, and players can earn $SPHR through Season 0 events and via a ChronosJump Telegram mini‑app.
ChronosWorlds is an action RPG from Sphere Studios in early access on the Epic Games Store and in mobile test builds; it supports solo and co‑op play for up to four players and a social hub, The Broken Temple, that accommodates over 100 players for trading and crafting.
Implications for traders and treasuries
The absence of published total supply and vesting details creates uncertainty for liquidity modelling and treasury risk management ahead of the TGE. The described burn mechanism and sizable prize allocations could create competing flows: sinks that support price over time versus concentrated early distributions that may increase short-term sell pressure.
Anticipated exchange listings reduce access friction for institutional buyers, but unspecified listing timing and unclear vesting increase execution risk for treasury deployments and traders planning position sizing around the TGE.
ChronosWorlds’ $SPHR token launch concentrates key operational milestones within ten days: airdrop results on December 25 and the Token Generation Event and public sale on December 27. The next verified milestone is the TGE on December 27; market participants should monitor published tokenomics and exchange listing details before allocating significant capital.






