RavenIdle Open Beta Launches Tomorrow With $70,000 Up for Grabs

RavenIdle Open Beta Launches Tomorrow With $70,000 Up for Grabs

TL;DR

  • RavenIdle, the web3 idle RPG from Tavernlight Games, enters open beta on September 10.
  • The test will evaluate a rebuilt backend system designed to support over 100,000 concurrent players. While the $70,000 prize pool was initially planned for Season 0, it will be reserved for Season 1.
  • Players can explore the game’s mechanics and gain early insights ahead of the official launch.

 

Tavernlight Games is preparing for the open beta of RavenIdle tomorrow, giving players the first opportunity to explore its web3 idle RPG before the official Season 1 release. The beta is intended as a large-scale test to ensure the game’s infrastructure can handle high player volume, following delays caused by backend limitations during the previously planned Season 0. Early participants will also help the development team identify minor bugs and provide feedback on user experience.

Open Beta Provides Early Gameplay Opportunities


Participants will have the chance to experience RavenIdle’s mechanics, including skill tree progression, dungeon runs, and idle resource gathering. While progress during the beta will be reset before the full launch, players who familiarize themselves with the systems may gain a strategic advantage when Season 1 begins. Tavernlight Games has emphasized the beta’s role in confirming the stability of its rebuilt backend, which is now capable of supporting more than 100,000 simultaneous users. Players can also experiment with trading, crafting, and customizing their characters during the beta phase.

Seasonal Prizes And Blockchain Integration Await Full Launch


Although the original Season 0 was intended to feature a prize pool starting at $70,000, the beta will focus on testing rather than rewards. The full prize system will launch with Season 1, potentially growing to reflect the additional development time invested. RavenIdle integrates with the RavenQuest ecosystem and uses Immutable zkEVM to power its web3 economy, where players can earn $QUEST tokens through Battle Pass participation. The beta experience will help ensure a smoother, more polished launch and build anticipation among players worldwide.

Image of RavenIdle

RavenIdle is accessible through web browsers, with mobile and Telegram releases planned for the full launch. The game’s free-to-play structure allows casual participation, while competitive players can engage more deeply through the Battle Pass system. This model supports both gameplay progression and the seasonal reward pool.

Following the success of RavenQuest, Tavernlight Games continues to expand its ecosystem and test web3 infrastructure capabilities. The outcome of this open beta will determine the timing of the global release, which could occur as soon as the end of September. Players are encouraged to register on the official website and follow social media updates to secure a spot in the beta.

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