Shatterpoint Season 2 Begins December 10, 2025; TGE Planned After Season 3 in 2026

Shatterpoint

TL;DR

  • Season 2 begins December 10, introducing new map and enhanced competitive rewards.
  • Completed migration to Base network preserves player assets and earned Sparks.
  • Fixed token supply converts all Sparks to $POINT with no investor unlocks.

Shatterpoint Season 2 begins on December 10, 2025, and runs through January 5, 2026, marking a focused push toward a player-driven economy. The season is positioned ahead of a Token Generation Event (TGE) planned for after Season 3 in 2026, aligning gameplay incentives with long-term economic design. The update combines gameplay adjustments, a platform migration completed earlier this year, and detailed tokenomics intended to convert in-game rewards into a tradable native token.

Gameplay changes and seasonal incentives

Season 2 introduces a new map called Regalia, designed with tighter paths and chokepoints to increase Player-vs-Player engagement and competitive intensity. Matchmaking has been reworked to prioritize gear power, aiming to balance newcomer experience against established players. The Sparks reward system is expanded so that every victory, including those versus AI bots, yields Sparks, and Crystal output is increased slightly for this season to accommodate the broader earning mechanics.

A competitive incentive places a 2 million $POINT reward pool for the top 100 on the Kaito leaderboard, amplifying high-skill competition during the season. A referral program grants 20% of referred users’ Sparks to the referrer and a 10% bonus to the referee, reinforcing growth and participation across player networks. (Definition) Sparks are the game’s soft-earn currency earned through gameplay and convertible into the native token at the TGE.

Migration, tokenomics and market implications

The project completed a migration from the Open Loot platform to the Base network after Open Loot cut support for several partners on September 25, 2025, a shift that caused roughly a two-month delay while assets and systems were rebuilt. Non-fungible tokens (NFTs), player data, and accumulated Sparks were transferred to Base to preserve continuity and ensure players retained ownership of in-game assets.

The migration removed dependency on the previous third-party platform and established operational control aligned with the team’s player-owned economy design. (Definition) NFT refers to a non-fungible token, a unique digital asset recorded on-chain that can represent ownership or utility in-game.

The native token, $POINT, will be issued at a TGE scheduled after Season 3 in 2026 with a fixed total supply capped at 1 billion $POINT. Token allocation reserves 95% for the community and 5% for ecosystem needs such as liquidity and marketing, while initial circulating supply at TGE will be kept under 10% to reduce early volatility.

All Sparks earned across Seasons 1–3 will convert directly into fully unlocked $POINT tokens at the TGE, and there will be no private sales, no early investor unlocks, and no team allocations at launch. No additional tokens will be minted after the TGE, and initial listings are planned on decentralized exchanges only, unless a centralized exchange chooses to list the token without an allocation.

The emission schedule is fixed over 24 months and mapped across 23 planned seasons, after which gameplay emissions will continue to originate from in-game mechanics. Post-TGE, players will earn $POINT directly through gameplay while development funding shifts toward in-game purchases and NFT sales.

Game design centralizes Spark farming around Charged Crystals crafted via Crystal Forges using Dust, a premium in-game currency, and segments NFTs into utility, equipment and cosmetic classes to support both earnings and a secondary asset economy.

Practical implication for treasuries and traders: a sub-10% initial float and DEX-first distribution suggest potential short-term price sensitivity and liquidity risks; institutional participants should plan execution around thin initial order books and monitor emissions tied to season cadence.

Season 2 launches the gameplay and reward changes that feed the planned token economy, and the next confirmed milestone is the TGE, expected after Season 3 in 2026. The roadmap ties player-earned Sparks to immediate token liquidity at TGE, shifting long-term funding to game-native revenue and NFT sales.

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