ERM LABS, in collaboration with The Sandbox, has launched The Wonder World, the first-ever Escape Room IP Collection in the metaverse.
In addition to the escape rooms, ERM LABS has introduced the Wonderist Collection, an Avatar collection with unique attributes and backstories.
ERM LABS has also announced the Treasure Hunt Social Quest (THSQ), a series of adventures that combine rewarding tasks with social media engagement.
ERM LABS, a pioneer in the metaverse and the largest owner of Escape Room IPs, has launched its first escape room IP, The Wonder World. This innovative project, developed in collaboration with The Sandbox, a unique virtual world where players can build, own, and monetize their gaming experiences, marks a significant milestone in the evolution of virtual gaming.
🌍The Wonder World🌍Collection information has been released:
— The Wonder World (@twwgame) January 31, 2024
The Wonder World is a collection of seven captivating gameplay experiences, each designed to replicate the wonders of the virtual world. The first of these wonders is Atlantis – The Lost Kingdom, an underwater world with a rich backstory. Players are invited to solve puzzles and find clues to unravel the secrets of this legendary city.
The launch of The Wonder World represents a breakthrough in the physical boundaries of traditional escape rooms, bringing an on-chain experience into the metaverse. This integration of entertainment, blockchain, NFT, and gaming is a disruptive strategy that sets ERM LABS apart in the metaverse.
In addition to the escape rooms, ERM LABS has introduced the Wonderist Collection, an Avatar collection with six Wonderists and a thousand supplies for each category. Each Avatar has unique attributes, different backstories, and different rarity levels. They are tasked with engaging with The Wonder World, allowing players to earn rewards, receive monthly airdrops, and join treasure hunt events.
ERM LABS’ Treasure Hunt Social Quest: Brain-Teasing Adventures with Social Media Engagement
ERM LABS has also announced the Treasure Hunt Social Quest (THSQ), a series of brain-teasing adventures that combine rewarding tasks with social media engagement. THSQ is going live in association with creators, gaming studios, guilds, and NFT communities.
The roadmap for 2024 includes the launch of the first Wonder in January, followed by the second and third Wonders between April and June. The second will be the Pyramids of Giza, and the third will be the Hanging Gardens of Babylon.
More wonders will be introduced later, with the fourth and fifth Wonders, the Statue of Zeus at Olympia and the Mausoleum at Halicarnassus, expected to come to life in the fourth quarter.
The launch of The Wonder World heralds a new era in the metaverse, offering players a unique blend of entertainment, gaming, and social interaction. As ERM LABS and The Sandbox continue to innovate, the future of virtual gaming looks brighter than ever.