Compete for 3,000,000 $SPHR in ChronosWorlds Season 0. A Season Pass is required to participate from Oct 30-Nov 14. The event ties every dollar spent and every score achieved to a single prize pool, aligning incentives so the token’s price, creators’ incomes and treasury balances all swing with the daily leaderboard.
To qualify for a share, a player must own a Season 0 Pass, with a list price of 30 USDC (about 81 RON) and a discounted entry for early buyers at 21 USDC (about 55 RON). The pass raises the daily Energy ceiling, and Energy determines how many paid matches a wallet can enter.
How Season 0 works
Energy in plain words: one unit equals one rewarded match. A free account receives 30 units per day, while a pass increases the grant to 35. Two shop items further change the count: Energy Candy adds 15 extra units for 2.20 USDC and is usable the same day, and Explosive Candy is permanent, adds 10 to the daily cap for 5.30 USDC, and is stackable up to seven times. Seven Explosive Candies push a pass holder to 105 Energy each day, the hard ceiling.
NFT Travelers multiply end-of-match points by a fixed factor that rises with card rarity, so higher points translate into a larger slice of the 3,000,000 $SPHR prize pool. These cards sit in the same wallet and directly influence end-of-match outcomes.
Ambush mode drops the most $SPHR per victory, while Adventure and the PvP ladders yield smaller amounts plus gear that sells on the open market. A side fund filled from pass revenue pays streamers and selected artists, creating a loop where publicity and asset demand reinforce each other.
The rules reward participants who arrive with money and a plan: pass owners earn faster, candy buyers earn faster still, and guilds that stack Travelers and share data can capture outsized shares. This structure favors coordinated strategies and sustained participation.
Supply jumps each time winners cash out, so traders should expect sharp price moves during the 17 days. The daily leaderboard becomes a key signal for flows, influencing the token’s price, creators’ incomes and the treasury balances.
The setup is a pay-to-earn trial in which the more a participant spends on passes and candies, the larger the potential token draw, or the gap between financed and non-financed accounts widens overnight.
The Sphere Token Gate event features a total reward pool of 3,000,000 SPHR tokens
The event is scheduled to run from October 30th to November 14th, concluding at 15:00 UTC. Participation requires a pass, which is currently available at a discounted cost of 21 USDC. The mechanics include a daily Energy cap of 105, which is achieved with a full candy load. Furthermore, Traveler cards provide a multiplier effect on rewards, with the bonus scaling according to the card’s rarity.
This initial season, will serve as an important observational period. It is designed to reveal the token’s distribution patterns, including how quickly participants decide to sell their rewards. A key focus will be analyzing how individual spending power influences the final allocation, thereby clarifying the interplay between strategy, expenditure, and subsequent market behavior.






