TL;DR
- Pixels focuses on improving core systems, including pets, token rewards, and progression.
- The team works to attract non-crypto players by highlighting clear Web3 benefits.
- Taskboard updates, Animal Care rework, and Chubkins development shape future gameplay.
Pixels enters a demanding phase. Sentiment around Web3 gaming sits near its lowest point, with some projects slowing down or closing. The team continues building, supported by adequate funding and a group committed to improving the game.
The goal is to reach players who do not believe in crypto and show them clear benefits such as instant payments, play-to-earn structures, and global trade for digital items. The team aims to remove the stigma around crypto while shaping a model that can endure market cycles.
A recent AMA highlighted concerns from players, internal development work, and adjustments to core systems including pets, token rewards, seasonal events, and the ongoing redesign of Animal Care.
Updates to Pets, Token Models, and Progression
The team shifts the pet feature toward a separate app called Chubkins. Users level up pets through daily tasks, extended missions, and consistent care. Owners of pet NFTs receive a boost inside Chubkins through an offer system that links both products.
Questions about $PIXEL led the team to explain its ongoing effort to balance issuance, usage, and incentives. The objective is to raise daily active users while maintaining a healthy reward structure. The team wants people to join Web3 gaming because they enjoy gameplay, not because of unsustainable payouts.
Seasonal content remains active. A holiday event will arrive soon, preceded by another weekly event. The VIP program keeps its benefits and now includes a tier-based system.
Union Competition, Rewards, and Player Proposals
Concerns regarding Union rivalry prompted adjustments to the taskboard. Tasks reward boxes that may contain Yieldstones from any Union, increasing competitive tension without undermining progression.
Requests for more functional rewards—like Tier 4 tools instead of cosmetics—received a balanced response. The team explained that some players value progression, while others enjoy cosmetic items, so reward pools remain varied.
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The team confirmed that Animal Care is under a full rework. No new animals will be added until the update is ready. Events that offer cows, sheep, or turkeys will return after the revised system launches.
Regarding Chubkins, a large update is planned before the end of the year, focused on improved UI and revised artwork. There is no fixed launch date for the full release.
Mobile Features, Ads, and Expansion Plans
The AMA covered future uses for $vPIXEL, with early discussions on integrating it into other apps, including Chubkins. The team prefers rewarding $vPIXEL instead of $PIXEL when appropriate to protect the main in-game economy.
The offer app will run as both mobile-native and web, with a strong push toward mobile so users can receive notifications for new offers. The team also reassured players that a dedicated group works on core Pixels, while an external studio handles Chubkins, preventing resource conflicts.
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Rewarded ads remain part of future plans. They will be added once core Pixels becomes mobile-native, since ad systems work more effectively on mobile devices.
Story mode questions received a clear response: Pixels functions as an MMO with a live economy, so the priority has been stabilizing production, trading, and market flow. Narrative content remains part of the long-term vision.
A Project Aiming for Sustainable Web3 Growth
The AMA shows a team still pushing forward despite unfavorable market sentiment. The developers acknowledge challenges, accept feedback, and adjust systems to create a stable model for both crypto-native players and newcomers.
The broader mission centers on making Web3 mechanics useful, easy to understand, and naturally integrated into gameplay without friction or stigma.





