Compete-to-Earn Game Rumble Kong League Announces New Studio and Big Plans Ahead
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Compete-to-Earn Game Rumble Kong League Announces New Studio and Big Plans Ahead

TL;DR

  • Rumble Kong League (RKL) has partnered with Brazilian game studio Hermit Crab to enhance development and market efficiency, following challenges with their previous partner.
  • Hermit Crab, established in 2016, boasts a team of 100 professionals with extensive experience in game development, distribution, and brand licensing, having worked with top sports organizations.
  • The transition aims to accelerate RKL’s timeline, with the studio already working on new milestones, including direct player control, game improvements, and a mobile client, targeting a playable release by the end of the year.

The Rumble Kong League (RKL) is thrilled to announce an exciting transition in its development journey. After careful consideration and a commitment to delivering the best sports gaming experience possible, RKL welcomes a new game development partner: the Brazilian-based game studio, Hermit Crab.

The decision to transition to Hermit Crab Game Studio comes after extensive evaluation, feedback, and assessment of the previous partner’s progress and goal alignment.

Various obstacles, including issues with talent acquisition, time management, and reaching development milestones, impeded progress, leading to delayed deadlines and extended timelines. While the previous development partner contributed greatly to the game’s foundation, RKL believes that change is essential for growth.

Hermit Crab introduces a refreshing perspective, a wealth of experience, and a vision that perfectly complements the RKL team. This transition is anticipated to enhance RKL’s market efficiency significantly.

Who is Hermit Crab?

Compete-to-Earn Game Rumble Kong League Announces New Studio and Big Plans Ahead

Since its inception in 2016, Hermit Crab has built a team of approximately 100 dedicated professionals, boasting over a decade of collective experience in the gaming industry. Their expertise covers game development, distribution, and brand licensing.

They have created games for renowned sports organizations such as Arsenal Football Club, Manchester City, Benfica, and Paris Saint Germain, bringing immense experience within the sports genre.

For instance, their PSG Freestyle game has more than 6 million downloads on mobile platforms, with over 180,000 monthly active users. Hermit Crab’s familiarity with Web3 is another important factor, as exemplified by their recent creations for ‘The Sandbox,’ showcasing their commitment to innovation in the web3 gaming space.

What’s Next?

The studio has already been onboarded and familiarized with the existing project handover over the past four weeks. They are currently working on the next milestones, which include direct player control, overall game improvements, expanded immersive experience, and the first implementation of RKL on a mobile client.

The objective remains unchanged: to have a playable release candidate by the end of the year. This studio change is expected to accelerate the timeline, getting the RKL game into the hands of players globally.

The Rumble Kong community is thanked for their incredible support, and exciting content is already being worked on. Stay tuned for more updates on the next testing session, clubs, Kongcubator, and more as RKL begins this new era.

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