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Everdome Set to Launch Live E2E Tests — What Could This Mean for Users?

TL;DR

  • Everdome begins live testing of its Experience-to-Earn (E2E) model, which rewards users for participating in digital events and experiences.
  • Participants can earn $DOME, cryptocurrencies, NFTs, and other digital assets through their interaction in events such as conferences, concerts, and hackathons.
  • The E2E model aims to diversify Everdome’s economy by reducing dependency on video game-centric models and encouraging greater participation in its metaverse.

Everdome has announced the start of live testing for its new economic modeling initiative, called Experience-to-Earn (E2E). This initiative aims to reward users for their active participation in various events and experiences within its digital platform. The E2E approach expands on the traditional play-to-earn concept, which is centered around video games, extending it to a broader range of interactive and educational experiences.

The events that will be part of E2E include digital conferences, project presentations, metaverse concerts, art exhibitions, metaverse-native museums, and collaborative activities like hackathons and crypto project challenges. Participants in these events will have the opportunity to earn rewards in $DOME, Everdome’s internal currency, or cryptocurrencies provided by partners. In the future, NFTs and other digital assets will be added as additional incentives.

Everdome: How Does E2E Work?

The E2E model operates on a system where event creators purchase $DOME for use in their marketing activities. The rewards are then distributed to participants based on criteria such as the duration of their attendance, interaction with the event, or completion of specific tasks. In addition to these virtual rewards, Everdome is considering the possibility of offering real-world prizes through this model.

everdome post

Everdome ensures that this model provides benefits for both users and event creators. For users, the initiative represents a way to monetize the time spent engaging in virtual experiences, while for creators, the model can generate higher interaction and long-term loyalty from participants. Additionally, the implementation of E2E will allow Everdome to diversify its economy, reducing reliance on traditional game-based models.

The initial tests of this model will have limited capacity to assess infrastructure before expanding to a wider testing phase. Over time, E2E is expected to drive greater participation in the metaverse, turning experiences into a form of currency that fosters a more inclusive and active digital economy

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